Sunday
Mar032013

New Free Quick Tips Videos for Playmaker and Unity3D

Sunday
Mar032013

2D Games Using Playmaker and Unity - New Video Tutorial Series Available!

Well Played Games and Hutong Games are rolling out a new video tutorial series, 2D Games Using Playmaker and Unity.  Available now on the Hutong Games YouTube channel!
Monday
May142012

Playmaker iOS Fundamentals Video Tutorial Series

The wait is over!  The iOS focused videos so many of you have been asking for are now available.  And they are free!  

Through special arrangement between Hutong Games and Well Played Games, "Playmaker iOS Fundamentals" is free for everyone, and available right now on YouTube and the Hutong Games Facebook page.

Thanks for all your support!  And let us know what great new games you are making.

Tuesday
Feb212012

Camera Motion and Control with Playmaker and Unity3D

"Camera Motion and Control with Playmaker and Unity3D" video tutorial series is now available from Well Played Games!

  • 7 videos offer over 3 hours of detailed instruction
  • Learn how to set up cameras in both 2D and 3D
  • Techniques apply to games, architectural fly throughs, visualizations, or any camera need!
  • Learn how to move cameras in cut-scene style or via user input
  • Covers a wide range of game and camera styles
  • All videos in 960x540 mov format

 

Series Videos:

01 - Camera 2D vs 3D

Explores the differences between setting up cameras for 2D or 3D approaches.  Includes camera projections, field of view, perspective vs orthographic, frustrum adjustment, and how to determine and set up camera/texture sizes.

02 - Camera Cuts and Audio

Learn how to use variables to store camera location/rotation, cut between cameras, fade in/out, and how to time events like audio and animations with camera changes.  Also differentiates between moving one camera or using multiple cameras in the same scene.

03 - Camera Motion and Fly Through

Covers automated camera rotations, camera look-at, how to animate/move cameras between different locations, and camera targets.

04 - User Driven Camera Control

Real time camera changes via user controls (buttons, sliders, etc), including camera cuts, rotation and fov/zoom. 

05 - Adventure Game Style Cameras

Focus on fixed cameras that look at moving or clicked-on targets.  Also explains how to use layer masks so only certain objects can be clicked on to control the camera.

06 - RPG and RTS Style Cameras

Also great for 2D/mobile games!  Top-down cameras are explained, with examples for letting your players move the camera along fixed planes, zoom in/out, and rotate.

07 - First and Third Person Cameras

Demonstrates smooth camera follow in both parented and programmatic styles, and a camera rig that follows a player controlled ship while offering three zoom levels and rotational lag.

 

Get "Camera Motion and Control with Playmaker and Unity3D" today at the Well Played Games online store for only $18!  And in celebration of the launch of this new series, our previous series, "Game Design with Playmaker and Unity" is now available at a new permanent low price of $18 (down from $25).  Contact Us for more information, questions or comments, or to inquire about a free review copy.

Monday
Jan302012

Tutorial Series Demo Objects Now Available

Some of you have been asking for the demo objects used in the tutorial series, "Game Design with Playmaker and Unity".  These are now included in the download file, so anyone purchasing the series after today will find them bundled with the videos.

If you already have the videos and still want the demo objects, you can download them here!  Instructions and usage rights are included in the zip file.